function npctarget(ent)
	local entid = ent:EntIndex( )
	local plyuni = servertable["entitys"][entid]["owner"]

	if not servertable["ply"][plyuni]["InNpcFight"] then
		servertable["ply"][plyuni]["LastNpcHit"] = CurTime() + 60
		servertable["ply"][plyuni]["InNpcFight"] = true
		AcualizeMusic(player.GetByUniqueID(plyuni))
	end	
end
